Ročne ure (25)
Filtriraj
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
39 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
39 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
35 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
40 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
30 % popust
44 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
39 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
39 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
30 % popust
40 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
30 % popust
40 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
30 % popust
40 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
50 % popust
25 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
50 % popust
25 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
50 % popust
25 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
50 % popust
25 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
50 % popust
25 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
50 % popust
39 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
50 % popust
39 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
50 % popust
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative w-full overflow-hidden aspect-4/5">
70 % popust
20 mm
Ročne ure
Preverite našo bogato ponudbo moških in ženskih ročnih ur, kjer se med velikim številom različnih modelov najde prava za vsakogar. Ponujamo priznane blagovne znamke kot so Seiko, Swatch, Casio, Jacques Lemans, Esprit, Zzero, Festina, Jaguar, Frederique Constant, Paul Hewitt, Roamer in mnoge druge.
Želite biti obveščeni o nasvetih in novostih naše ponudbe?
Naročite se na naše novičke in bodite vedno na tekočem.